And knowing what I know of his modding style, I'm sure that *that* one is also absolutely safe.Īny mentions of the stuff set up in UserStartup.cheat, is still useful with my mod, though. I know for a fact that Cyjon has a "Bigger Families" style mod as well. And it cannot ever conflict with ANYTHING that isn't LFoS related.īut *better*? I can toot my own horn as much as I like, but *that* should be decided by the users. I cant add new Sims to my household AKA: How do I add Sims to households with more than 8 maximum Sims in it You cannot use the standard Sims 4 methods. Mine sets no limits at all, and as Sleepy indicates (hello dear!), natural-born twins - or more with TwoJeffs' Trips & Quads mod - are still possible with my mod, that some others will not allow! Also, mine is much shorter and simpler (easily determined from the respective files sizes). For starters, the mod here on MTS that is linked to, states that it works well up to 50 sims per lot. Sorry that I notice this question so late. you don't need to load them at the same time for the full edit mode options to be available anyway, that is unrelated as cas.fulleditmode is a game cheat that needs to be used if we want to make these more complex changes in CAS, regardless of how many Sims we have. Why is BO's mod the best? I've had no issue with the MTS one. Don't forget, to generate more than 20 sims, you must download the 'District Limit', choose how many Sims you want to generate and place them in the mod folder, or if you use the mod 'Command Center', just change the values you want in 'Maximum Sims in Zone' Heads upTo avoid problems, it is recommended to delete the folders: cache. that's why MCCC provides the 'modify in CAS' workaround for those extra Sims.
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